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use std::net::{Ipv4Addr, SocketAddrV4};
use std::sync::{Arc, Weak};
use atomic_refcell::AtomicRefCell;
use bytes::BytesMut;
use linux_api::errno::Errno;
use linux_api::ioctls::IoctlRequest;
use linux_api::socket::Shutdown;
use nix::sys::socket::{MsgFlags, SockaddrIn};
use shadow_shim_helper_rs::emulated_time::EmulatedTime;
use shadow_shim_helper_rs::simulation_time::SimulationTime;
use shadow_shim_helper_rs::syscall_types::ForeignPtr;
use crate::core::work::task::TaskRef;
use crate::core::worker::Worker;
use crate::cshadow as c;
use crate::host::descriptor::listener::{StateEventSource, StateListenHandle, StateListenerFilter};
use crate::host::descriptor::socket::inet;
use crate::host::descriptor::socket::{InetSocket, RecvmsgArgs, RecvmsgReturn, SendmsgArgs};
use crate::host::descriptor::{File, Socket};
use crate::host::descriptor::{
FileMode, FileSignals, FileState, FileStatus, OpenFile, SyscallResult,
};
use crate::host::memory_manager::MemoryManager;
use crate::host::network::interface::FifoPacketPriority;
use crate::host::network::namespace::{AssociationHandle, NetworkNamespace};
use crate::host::syscall::io::{write_partial, IoVec, IoVecReader, IoVecWriter};
use crate::host::syscall::types::SyscallError;
use crate::network::packet::{PacketRc, PacketStatus};
use crate::utility::callback_queue::CallbackQueue;
use crate::utility::sockaddr::SockaddrStorage;
use crate::utility::{HostTreePointer, ObjectCounter};
pub struct TcpSocket {
tcp_state: tcp::TcpState<TcpDeps>,
socket_weak: Weak<AtomicRefCell<Self>>,
event_source: StateEventSource,
status: FileStatus,
file_state: FileState,
association: Option<AssociationHandle>,
connect_result_is_pending: bool,
shutdown_status: Option<Shutdown>,
// should only be used by `OpenFile` to make sure there is only ever one `OpenFile` instance for
// this file
has_open_file: bool,
_counter: ObjectCounter,
}
impl TcpSocket {
pub fn new(status: FileStatus) -> Arc<AtomicRefCell<Self>> {
let rv = Arc::new_cyclic(|weak: &Weak<AtomicRefCell<Self>>| {
let tcp_dependencies = TcpDeps {
timer_state: Arc::new(AtomicRefCell::new(TcpDepsTimerState {
socket: weak.clone(),
registered_by: tcp::TimerRegisteredBy::Parent,
})),
};
AtomicRefCell::new(Self {
tcp_state: tcp::TcpState::new(tcp_dependencies, tcp::TcpConfig::default()),
socket_weak: weak.clone(),
event_source: StateEventSource::new(),
status,
// the readable/writable file state shouldn't matter here since we run
// `with_tcp_state` below to update it, but we need ACTIVE set so that epoll works
file_state: FileState::ACTIVE,
association: None,
connect_result_is_pending: false,
shutdown_status: None,
has_open_file: false,
_counter: ObjectCounter::new("TcpSocket"),
})
});
// run a no-op function on the state, which will force the socket to update its file state
// to match the tcp state
CallbackQueue::queue_and_run_with_legacy(|cb_queue| {
rv.borrow_mut().with_tcp_state(cb_queue, |_state| ())
});
rv
}
pub fn status(&self) -> FileStatus {
self.status
}
pub fn set_status(&mut self, status: FileStatus) {
self.status = status;
}
pub fn mode(&self) -> FileMode {
FileMode::READ | FileMode::WRITE
}
pub fn has_open_file(&self) -> bool {
self.has_open_file
}
pub fn supports_sa_restart(&self) -> bool {
true
}
pub fn set_has_open_file(&mut self, val: bool) {
self.has_open_file = val;
}
fn with_tcp_state<T>(
&mut self,
cb_queue: &mut CallbackQueue,
f: impl FnOnce(&mut tcp::TcpState<TcpDeps>) -> T,
) -> T {
self.with_tcp_state_and_signal(cb_queue, |state| (f(state), FileSignals::empty()))
}
/// Update the current tcp state. The tcp state should only ever be updated through this method.
fn with_tcp_state_and_signal<T>(
&mut self,
cb_queue: &mut CallbackQueue,
f: impl FnOnce(&mut tcp::TcpState<TcpDeps>) -> (T, FileSignals),
) -> T {
let rv = f(&mut self.tcp_state);
// we may have mutated the tcp state, so update the socket's file state and notify listeners
// if there are packets to send, notify the host
if self.tcp_state.wants_to_send() {
// The upgrade could fail if this was run during a drop, or if some outer code decided
// to take the `TcpSocket` out of the `Arc` for some reason. Might as well panic since
// it might indicate a bug somewhere else.
let socket = self.socket_weak.upgrade().unwrap();
// First try getting our IP address from the tcp state (if it's connected), then try
// from the association handle (if it's not connected but is bound). Assume that our IP
// address will match an interface's IP address.
let interface_ip = *self
.tcp_state
.local_remote_addrs()
.map(|x| x.0)
.or(self.association.as_ref().map(|x| x.local_addr()))
.unwrap()
.ip();
cb_queue.add(move |_cb_queue| {
Worker::with_active_host(|host| {
let socket = InetSocket::Tcp(socket);
host.notify_socket_has_packets(interface_ip, &socket);
})
.unwrap();
});
}
// the following mappings from `PollState` to `FileState` may be relied on by other parts of
// the code, such as the `connect()` and `accept()` blocking behaviour, so be careful when
// making changes
let mut read_write_flags = FileState::empty();
let poll_state = self.tcp_state.poll();
if poll_state.intersects(tcp::PollState::READABLE | tcp::PollState::RECV_CLOSED) {
read_write_flags.insert(FileState::READABLE);
}
if poll_state.intersects(tcp::PollState::WRITABLE) {
read_write_flags.insert(FileState::WRITABLE);
}
if poll_state.intersects(tcp::PollState::READY_TO_ACCEPT) {
read_write_flags.insert(FileState::READABLE);
}
if poll_state.intersects(tcp::PollState::ERROR) {
read_write_flags.insert(FileState::READABLE | FileState::WRITABLE);
}
// if the socket/file is closed, undo all of the flags set above (closed sockets aren't
// readable or writable)
if self.file_state.contains(FileState::CLOSED) {
read_write_flags = FileState::empty();
}
// overwrite readable/writable flags
self.update_state(
FileState::READABLE | FileState::WRITABLE,
read_write_flags,
rv.1,
cb_queue,
);
// if the tcp state is in the closed state
if poll_state.contains(tcp::PollState::CLOSED) {
// drop the association handle so that we're removed from the network interface
self.association = None;
// we do not change to `FileState::CLOSED` here since that flag represents that the file
// has closed (with `close()`), not that the tcp state has closed
}
rv.0
}
pub fn push_in_packet(
&mut self,
mut packet: PacketRc,
cb_queue: &mut CallbackQueue,
_recv_time: EmulatedTime,
) {
packet.add_status(PacketStatus::RcvSocketProcessed);
// TODO: don't bother copying the bytes if we know the push will fail
// TODO: we have no way of adding `PacketStatus::RcvSocketDropped` if the tcp state drops
// the packet
let header = packet
.get_tcp()
.expect("TCP socket received a non-tcp packet");
// in the future, the packet could contain an array of `Bytes` objects and we could simply
// transfer the `Bytes` objects directly from the payload to the tcp state without copying
// the bytes themselves
let mut payload = BytesMut::zeroed(packet.payload_size());
let num_bytes_copied = packet.get_payload(&mut payload);
assert_eq!(num_bytes_copied, packet.payload_size());
let payload = tcp::Payload(vec![payload.freeze()]);
self.with_tcp_state_and_signal(cb_queue, |s| {
let pushed_len = s.push_packet(&header, payload).unwrap();
let signals = if pushed_len > 0 {
FileSignals::READ_BUFFER_GREW
} else {
FileSignals::empty()
};
((), signals)
});
packet.add_status(PacketStatus::RcvSocketBuffered);
}
pub fn pull_out_packet(&mut self, cb_queue: &mut CallbackQueue) -> Option<PacketRc> {
#[cfg(debug_assertions)]
let wants_to_send = self.tcp_state.wants_to_send();
// make sure that `self.has_data_to_send()` agrees with `tcp_state.wants_to_send()`
#[cfg(debug_assertions)]
debug_assert_eq!(self.has_data_to_send(), wants_to_send);
// pop a packet from the socket
let rv = self.with_tcp_state(cb_queue, |s| s.pop_packet());
let (header, payload) = match rv {
Ok(x) => x,
Err(tcp::PopPacketError::NoPacket) => {
#[cfg(debug_assertions)]
debug_assert!(!wants_to_send);
return None;
}
Err(tcp::PopPacketError::InvalidState) => {
#[cfg(debug_assertions)]
debug_assert!(!wants_to_send);
return None;
}
};
#[cfg(debug_assertions)]
debug_assert!(wants_to_send);
let mut packet = PacketRc::new();
// TODO: This is expensive. Here we allocate a new buffer, copy all of the payload bytes to
// this new buffer, and then copy the bytes in this new buffer to the packet's buffer. In
// the future, the packet could contain an array of `Bytes` objects and we could simply
// transfer the `Bytes` objects directly from the tcp state's `Payload` object to the packet
// without copying the bytes themselves.
let payload = payload.concat();
packet.set_tcp(&header);
// TODO: set packet priority?
packet.set_payload(&payload, /* priority= */ 0);
packet.add_status(PacketStatus::SndCreated);
Some(packet)
}
pub fn peek_next_packet_priority(&self) -> Option<FifoPacketPriority> {
// TODO: support packet priorities?
self.has_data_to_send().then_some(0)
}
pub fn has_data_to_send(&self) -> bool {
self.tcp_state.wants_to_send()
}
pub fn getsockname(&self) -> Result<Option<SockaddrIn>, Errno> {
// The socket state won't always have the local address. For example if the socket was bound
// but connect() hasn't yet been called, the socket state will not have a local or remote
// address. Instead we should get the local address from the association.
Ok(Some(
self.association
.as_ref()
.map(|x| x.local_addr().into())
.unwrap_or(SockaddrIn::new(0, 0, 0, 0, 0)),
))
}
pub fn getpeername(&self) -> Result<Option<SockaddrIn>, Errno> {
// The association won't always have the peer address. For example if the socket was bound
// before connect() was called, the association will have a peer of 0.0.0.0. Instead we
// should get the peer address from the socket state.
Ok(Some(
self.tcp_state
.local_remote_addrs()
.map(|x| x.1.into())
.ok_or(Errno::ENOTCONN)?,
))
// TODO: This will not have the remote address once the tcp state has closed (for example by
// `shutdown(RDWR)`), in which case `local_remote_addrs()` will return `None` so this will
// incorrectly return ENOTCONN. Should fix this somehow and add a test.
// TODO: I don't think `getpeername()` should not return a valid peer name before the
// connection is successfully established.
}
pub fn address_family(&self) -> linux_api::socket::AddressFamily {
linux_api::socket::AddressFamily::AF_INET
}
pub fn close(&mut self, cb_queue: &mut CallbackQueue) -> Result<(), SyscallError> {
// we don't expect close() to ever have an error
self.with_tcp_state(cb_queue, |state| state.close())
.unwrap();
// add the closed flag and remove all other flags
self.update_state(
FileState::all(),
FileState::CLOSED,
FileSignals::empty(),
cb_queue,
);
Ok(())
}
pub fn bind(
socket: &Arc<AtomicRefCell<Self>>,
addr: Option<&SockaddrStorage>,
net_ns: &NetworkNamespace,
rng: impl rand::Rng,
) -> Result<(), SyscallError> {
// if the address pointer was NULL
let Some(addr) = addr else {
return Err(Errno::EFAULT.into());
};
// if not an inet socket address
let Some(addr) = addr.as_inet() else {
return Err(Errno::EINVAL.into());
};
let addr: SocketAddrV4 = (*addr).into();
let mut socket_ref = socket.borrow_mut();
// if the socket is already associated
if socket_ref.association.is_some() {
return Err(Errno::EINVAL.into());
}
// this will allow us to receive packets from any peer
let peer_addr = SocketAddrV4::new(Ipv4Addr::UNSPECIFIED, 0);
// associate the socket
let (_addr, handle) = inet::associate_socket(
InetSocket::Tcp(Arc::clone(socket)),
addr,
peer_addr,
/* check_generic_peer= */ true,
net_ns,
rng,
)?;
socket_ref.association = Some(handle);
Ok(())
}
pub fn readv(
&mut self,
_iovs: &[IoVec],
_offset: Option<libc::off_t>,
_flags: libc::c_int,
_mem: &mut MemoryManager,
_cb_queue: &mut CallbackQueue,
) -> Result<libc::ssize_t, SyscallError> {
// we could call TcpSocket::recvmsg() here, but for now we expect that there are no code
// paths that would call TcpSocket::readv() since the readv() syscall handler should have
// called TcpSocket::recvmsg() instead
panic!("Called TcpSocket::readv() on a TCP socket");
}
pub fn writev(
&mut self,
_iovs: &[IoVec],
_offset: Option<libc::off_t>,
_flags: libc::c_int,
_mem: &mut MemoryManager,
_cb_queue: &mut CallbackQueue,
) -> Result<libc::ssize_t, SyscallError> {
// we could call TcpSocket::sendmsg() here, but for now we expect that there are no code
// paths that would call TcpSocket::writev() since the writev() syscall handler should have
// called TcpSocket::sendmsg() instead
panic!("Called TcpSocket::writev() on a TCP socket");
}
pub fn sendmsg(
socket: &Arc<AtomicRefCell<Self>>,
args: SendmsgArgs,
mem: &mut MemoryManager,
_net_ns: &NetworkNamespace,
_rng: impl rand::Rng,
cb_queue: &mut CallbackQueue,
) -> Result<libc::ssize_t, SyscallError> {
let mut socket_ref = socket.borrow_mut();
let Some(mut flags) = MsgFlags::from_bits(args.flags) else {
log::debug!("Unrecognized send flags: {:#b}", args.flags);
return Err(Errno::EINVAL.into());
};
if socket_ref.status().contains(FileStatus::NONBLOCK) {
flags.insert(MsgFlags::MSG_DONTWAIT);
}
let len: libc::size_t = args.iovs.iter().map(|x| x.len).sum();
// run in a closure so that an early return doesn't skip checking if we should block
let result = (|| {
let reader = IoVecReader::new(args.iovs, mem);
let rv = socket_ref.with_tcp_state(cb_queue, |state| state.send(reader, len));
let num_sent = match rv {
Ok(x) => x,
Err(tcp::SendError::Full) => return Err(Errno::EWOULDBLOCK),
Err(tcp::SendError::NotConnected) => return Err(Errno::EPIPE),
Err(tcp::SendError::StreamClosed) => return Err(Errno::EPIPE),
Err(tcp::SendError::Io(e)) => return Err(Errno::try_from(e).unwrap()),
Err(tcp::SendError::InvalidState) => return Err(Errno::EINVAL),
};
Ok(num_sent)
})();
// if the syscall would block and we don't have the MSG_DONTWAIT flag
if result == Err(Errno::EWOULDBLOCK) && !flags.contains(MsgFlags::MSG_DONTWAIT) {
return Err(SyscallError::new_blocked_on_file(
File::Socket(Socket::Inet(InetSocket::Tcp(socket.clone()))),
FileState::WRITABLE | FileState::CLOSED,
socket_ref.supports_sa_restart(),
));
}
Ok(result?.try_into().unwrap())
}
pub fn recvmsg(
socket: &Arc<AtomicRefCell<Self>>,
args: RecvmsgArgs,
mem: &mut MemoryManager,
cb_queue: &mut CallbackQueue,
) -> Result<RecvmsgReturn, SyscallError> {
let socket_ref = &mut *socket.borrow_mut();
// if there was an asynchronous error, return it
if let Some(error) = socket_ref.with_tcp_state(cb_queue, |state| state.clear_error()) {
// by returning this error, we're probably (but not necessarily) returning a previous
// connect() result
socket_ref.connect_result_is_pending = false;
return Err(tcp_error_to_errno(error).into());
}
let Some(mut flags) = MsgFlags::from_bits(args.flags) else {
log::debug!("Unrecognized recv flags: {:#b}", args.flags);
return Err(Errno::EINVAL.into());
};
if socket_ref.status().contains(FileStatus::NONBLOCK) {
flags.insert(MsgFlags::MSG_DONTWAIT);
}
let len: libc::size_t = args.iovs.iter().map(|x| x.len).sum();
// run in a closure so that an early return doesn't skip checking if we should block
let result = (|| {
let writer = IoVecWriter::new(args.iovs, mem);
let rv = socket_ref.with_tcp_state(cb_queue, |state| state.recv(writer, len));
let num_recv = match rv {
Ok(x) => x,
Err(tcp::RecvError::Empty) => {
if [Shutdown::SHUT_RD, Shutdown::SHUT_RDWR]
.map(Some)
.contains(&socket_ref.shutdown_status)
{
0
} else {
return Err(Errno::EWOULDBLOCK);
}
}
Err(tcp::RecvError::NotConnected) => return Err(Errno::ENOTCONN),
Err(tcp::RecvError::StreamClosed) => 0,
Err(tcp::RecvError::Io(e)) => return Err(Errno::try_from(e).unwrap()),
Err(tcp::RecvError::InvalidState) => return Err(Errno::EINVAL),
};
Ok(RecvmsgReturn {
return_val: num_recv.try_into().unwrap(),
addr: None,
msg_flags: MsgFlags::empty().bits(),
control_len: 0,
})
})();
// if the syscall would block and we don't have the MSG_DONTWAIT flag
if result.as_ref().err() == Some(&Errno::EWOULDBLOCK)
&& !flags.contains(MsgFlags::MSG_DONTWAIT)
{
return Err(SyscallError::new_blocked_on_file(
File::Socket(Socket::Inet(InetSocket::Tcp(socket.clone()))),
FileState::READABLE | FileState::CLOSED,
socket_ref.supports_sa_restart(),
));
}
Ok(result?)
}
pub fn ioctl(
&mut self,
_request: IoctlRequest,
_arg_ptr: ForeignPtr<()>,
_mem: &mut MemoryManager,
) -> SyscallResult {
todo!();
}
pub fn stat(&self) -> Result<linux_api::stat::stat, SyscallError> {
warn_once_then_debug!("We do not yet handle stat calls on tcp sockets");
Err(Errno::EINVAL.into())
}
pub fn listen(
socket: &Arc<AtomicRefCell<Self>>,
backlog: i32,
net_ns: &NetworkNamespace,
rng: impl rand::Rng,
cb_queue: &mut CallbackQueue,
) -> Result<(), Errno> {
let socket_ref = &mut *socket.borrow_mut();
// linux also makes this cast, so negative backlogs wrap around to large positive backlogs
// https://elixir.free-electrons.com/linux/v5.11.22/source/net/ipv4/af_inet.c#L212
let backlog = backlog as u32;
let is_associated = socket_ref.association.is_some();
let rv = if is_associated {
// if already associated, do nothing
let associate_fn = || Ok(None);
socket_ref.with_tcp_state(cb_queue, |state| state.listen(backlog, associate_fn))
} else {
// if not associated, associate and return the handle
let associate_fn = || {
// implicitly bind to all interfaces
let local_addr = SocketAddrV4::new(Ipv4Addr::UNSPECIFIED, 0);
// want to receive packets from any address
let peer_addr = SocketAddrV4::new(Ipv4Addr::UNSPECIFIED, 0);
let socket = Arc::clone(socket);
// associate the socket
let (_addr, handle) = inet::associate_socket(
InetSocket::Tcp(Arc::clone(&socket)),
local_addr,
peer_addr,
/* check_generic_peer= */ true,
net_ns,
rng,
)?;
Ok::<_, Errno>(Some(handle))
};
socket_ref.with_tcp_state(cb_queue, |state| state.listen(backlog, associate_fn))
};
let handle = match rv {
Ok(x) => x,
Err(tcp::ListenError::InvalidState) => return Err(Errno::EINVAL),
Err(tcp::ListenError::FailedAssociation(e)) => return Err(e),
};
// the `associate_fn` may or may not have run, so `handle` may or may not be set
if let Some(handle) = handle {
assert!(socket_ref.association.is_none());
socket_ref.association = Some(handle);
}
Ok(())
}
pub fn connect(
socket: &Arc<AtomicRefCell<Self>>,
peer_addr: &SockaddrStorage,
net_ns: &NetworkNamespace,
rng: impl rand::Rng,
cb_queue: &mut CallbackQueue,
) -> Result<(), SyscallError> {
let socket_ref = &mut *socket.borrow_mut();
// if there was an asynchronous error, return it
if let Some(error) = socket_ref.with_tcp_state(cb_queue, |state| state.clear_error()) {
// by returning this error, we're probably (but not necessarily) returning a previous
// connect() result
socket_ref.connect_result_is_pending = false;
return Err(tcp_error_to_errno(error).into());
}
// if connect() had previously been called (either blocking or non-blocking), we need to
// return the result
if socket_ref.connect_result_is_pending {
// ignore all connect arguments and just check if we've connected
// check if it's still connecting (in the "syn-sent" or "syn-received" state)
if socket_ref
.tcp_state
.poll()
.contains(tcp::PollState::CONNECTING)
{
return Err(Errno::EALREADY.into());
}
// if not connecting and there were no socket errors (checked above)
socket_ref.connect_result_is_pending = false;
return Ok(());
}
// if not an inet socket address
let Some(peer_addr) = peer_addr.as_inet() else {
return Err(Errno::EINVAL.into());
};
let mut peer_addr: std::net::SocketAddrV4 = (*peer_addr).into();
// On Linux a connection to 0.0.0.0 means a connection to localhost:
// https://stackoverflow.com/a/22425796
if peer_addr.ip().is_unspecified() {
peer_addr.set_ip(std::net::Ipv4Addr::LOCALHOST);
}
let local_addr = socket_ref.association.as_ref().map(|x| x.local_addr());
let rv = if let Some(mut local_addr) = local_addr {
// the local address needs to be a specific address (this is normally what a routing
// table would figure out for us)
if local_addr.ip().is_unspecified() {
if peer_addr.ip() == &std::net::Ipv4Addr::LOCALHOST {
local_addr.set_ip(Ipv4Addr::LOCALHOST)
} else {
local_addr.set_ip(net_ns.default_ip)
};
}
// it's already associated so use the existing address
let associate_fn = || Ok((local_addr, None));
socket_ref.with_tcp_state(cb_queue, |state| state.connect(peer_addr, associate_fn))
} else {
// if not associated, associate and return the handle
let associate_fn = || {
// the local address needs to be a specific address (this is normally what a routing
// table would figure out for us)
let local_addr = if peer_addr.ip() == &std::net::Ipv4Addr::LOCALHOST {
Ipv4Addr::LOCALHOST
} else {
net_ns.default_ip
};
// add a wildcard port number
let local_addr = SocketAddrV4::new(local_addr, 0);
let (local_addr, handle) = inet::associate_socket(
InetSocket::Tcp(Arc::clone(socket)),
local_addr,
peer_addr,
/* check_generic_peer= */ true,
net_ns,
rng,
)?;
// use the actual local address that was assigned (will have port != 0)
Ok((local_addr, Some(handle)))
};
socket_ref.with_tcp_state(cb_queue, |state| state.connect(peer_addr, associate_fn))
};
let handle = match rv {
Ok(x) => x,
Err(tcp::ConnectError::InProgress) => return Err(Errno::EALREADY.into()),
Err(tcp::ConnectError::AlreadyConnected) => return Err(Errno::EISCONN.into()),
Err(tcp::ConnectError::IsListening) => return Err(Errno::EISCONN.into()),
Err(tcp::ConnectError::InvalidState) => return Err(Errno::EINVAL.into()),
Err(tcp::ConnectError::FailedAssociation(e)) => return Err(e),
};
// the `associate_fn` may not have associated the socket, so `handle` may or may not be set
if let Some(handle) = handle {
assert!(socket_ref.association.is_none());
socket_ref.association = Some(handle);
}
// we're attempting to connect, so set a flag so that we know a future connect() call should
// return the result
socket_ref.connect_result_is_pending = true;
if socket_ref.status.contains(FileStatus::NONBLOCK) {
Err(Errno::EINPROGRESS.into())
} else {
let err = SyscallError::new_blocked_on_file(
File::Socket(Socket::Inet(InetSocket::Tcp(Arc::clone(socket)))),
// I think we want this to resume when it leaves the "syn-sent" and "syn-received"
// states (for example moves to the "rst", "closed", "fin-wait-1", etc states).
//
// - READABLE: the state may timeout in the "syn-received" state and move to the
// "closed" state, which is `tcp::PollState::RECV_CLOSED` and maps to
// `FileState::READABLE`
// - WRITABLE: the state may reach the "established" state which is
// `tcp::PollState::WRITABLE` which maps to `FileState::WRITABLE`
// - CLOSED: we use this just to be safe; typically the `connect()` syscall handler
// would hold an `OpenFile` for this socket while the syscall is blocked which
// would prevent the socket from being closed until the syscall completed
//
// We assume here that the "syn-sent" and "syn-received" states never have the
// `RECV_CLOSED`, `READABLE`, or `WRITABLE` `PollState` states, otherwise this
// syscall condition would trigger while the socket was still connecting. This all
// relies on the `PollState` to `FileState` mappings in `with_tcp_state()` above.
FileState::READABLE | FileState::WRITABLE | FileState::CLOSED,
socket_ref.supports_sa_restart(),
);
// block the current thread
Err(err)
}
}
pub fn accept(
&mut self,
net_ns: &NetworkNamespace,
rng: impl rand::Rng,
cb_queue: &mut CallbackQueue,
) -> Result<OpenFile, SyscallError> {
let rv = self.with_tcp_state(cb_queue, |state| state.accept());
let accepted_state = match rv {
Ok(x) => x,
Err(tcp::AcceptError::InvalidState) => return Err(Errno::EINVAL.into()),
Err(tcp::AcceptError::NothingToAccept) => return Err(Errno::EAGAIN.into()),
};
let local_addr = accepted_state.local_addr();
let remote_addr = accepted_state.remote_addr();
// convert the accepted tcp state to a full tcp socket
let new_socket = Arc::new_cyclic(|weak: &Weak<AtomicRefCell<Self>>| {
let accepted_state = accepted_state.finalize(|deps| {
// update the timer state for new and existing pending timers to use the new
// accepted socket rather than the parent listening socket
let timer_state = &mut *deps.timer_state.borrow_mut();
timer_state.socket = weak.clone();
timer_state.registered_by = tcp::TimerRegisteredBy::Parent;
});
AtomicRefCell::new(Self {
tcp_state: accepted_state,
socket_weak: weak.clone(),
event_source: StateEventSource::new(),
status: FileStatus::empty(),
// the readable/writable file state shouldn't matter here since we run
// `with_tcp_state` below to update it, but we need ACTIVE set so that epoll works
file_state: FileState::ACTIVE,
association: None,
connect_result_is_pending: false,
shutdown_status: None,
has_open_file: false,
_counter: ObjectCounter::new("TcpSocket"),
})
});
// run a no-op function on the state, which will force the socket to update its file state
// to match the tcp state
new_socket
.borrow_mut()
.with_tcp_state(cb_queue, |_state| ());
// TODO: if the association fails, we lose the child socket
// associate the socket
let (_addr, handle) = inet::associate_socket(
InetSocket::Tcp(Arc::clone(&new_socket)),
local_addr,
remote_addr,
/* check_generic_peer= */ false,
net_ns,
rng,
)?;
new_socket.borrow_mut().association = Some(handle);
Ok(OpenFile::new(File::Socket(Socket::Inet(InetSocket::Tcp(
new_socket,
)))))
}
pub fn shutdown(
&mut self,
how: Shutdown,
cb_queue: &mut CallbackQueue,
) -> Result<(), SyscallError> {
// Update `how` based on any previous shutdown() calls. For example if shutdown(RD) was
// previously called and now shutdown(WR) has been called, we should call shutdown(RDWR) on
// the tcp state.
let how = match (how, self.shutdown_status) {
// if it was previously `SHUT_RDWR`
(_, Some(Shutdown::SHUT_RDWR)) => Shutdown::SHUT_RDWR,
// if it's now `SHUT_RDWR`
(Shutdown::SHUT_RDWR, _) => Shutdown::SHUT_RDWR,
(Shutdown::SHUT_RD, None | Some(Shutdown::SHUT_RD)) => Shutdown::SHUT_RD,
(Shutdown::SHUT_RD, Some(Shutdown::SHUT_WR)) => Shutdown::SHUT_RDWR,
(Shutdown::SHUT_WR, None | Some(Shutdown::SHUT_WR)) => Shutdown::SHUT_WR,
(Shutdown::SHUT_WR, Some(Shutdown::SHUT_RD)) => Shutdown::SHUT_RDWR,
};
// Linux and the tcp library interpret shutdown flags differently. In the tcp library,
// `tcp::Shutdown` has a very specific meaning for `SHUT_RD` and `SHUT_WR`, whereas Linux is
// undocumented and not straightforward. Here we try to map from the Linux behaviour to the
// tcp library behaviour.
let tcp_how = match how {
Shutdown::SHUT_RD => None,
Shutdown::SHUT_WR => Some(tcp::Shutdown::Write),
Shutdown::SHUT_RDWR => Some(tcp::Shutdown::Both),
};
if let Some(tcp_how) = tcp_how {
if let Err(e) = self.with_tcp_state(cb_queue, |state| state.shutdown(tcp_how)) {
match e {
tcp::ShutdownError::NotConnected => return Err(Errno::ENOTCONN.into()),
tcp::ShutdownError::InvalidState => return Err(Errno::EINVAL.into()),
}
}
} else {
// we don't need to call shutdown() on the tcp state since we don't actually want to do
// anything, but we still need to return ENOTCONN sometimes
let not_connected = !self
.tcp_state
.poll()
.intersects(tcp::PollState::CONNECTING | tcp::PollState::CONNECTED);
if not_connected {
return Err(Errno::ENOTCONN.into());
}
}
// the shutdown was successful, so update our shutdown status
self.shutdown_status = Some(how);
Ok(())
}
pub fn getsockopt(
&mut self,
level: libc::c_int,
optname: libc::c_int,
optval_ptr: ForeignPtr<()>,
optlen: libc::socklen_t,
mem: &mut MemoryManager,
cb_queue: &mut CallbackQueue,
) -> Result<libc::socklen_t, SyscallError> {
match (level, optname) {
(libc::SOL_SOCKET, libc::SO_ERROR) => {
// may update the socket's state (for example, reading `SO_ERROR` will make `poll()`
// stop returning `POLLERR` for the socket)
let error = self.with_tcp_state(cb_queue, |state| state.clear_error());
let error = error.map(tcp_error_to_errno).map(Into::into).unwrap_or(0);
let optval_ptr = optval_ptr.cast::<libc::c_int>();
let bytes_written = write_partial(mem, &error, optval_ptr, optlen as usize)?;
Ok(bytes_written as libc::socklen_t)
}
(libc::SOL_SOCKET, libc::SO_DOMAIN) => {
let domain = libc::AF_INET;
let optval_ptr = optval_ptr.cast::<libc::c_int>();
let bytes_written = write_partial(mem, &domain, optval_ptr, optlen as usize)?;
Ok(bytes_written as libc::socklen_t)
}
(libc::SOL_SOCKET, libc::SO_TYPE) => {
let sock_type = libc::SOCK_STREAM;
let optval_ptr = optval_ptr.cast::<libc::c_int>();
let bytes_written = write_partial(mem, &sock_type, optval_ptr, optlen as usize)?;
Ok(bytes_written as libc::socklen_t)
}
(libc::SOL_SOCKET, libc::SO_PROTOCOL) => {
let protocol = libc::IPPROTO_TCP;
let optval_ptr = optval_ptr.cast::<libc::c_int>();
let bytes_written = write_partial(mem, &protocol, optval_ptr, optlen as usize)?;
Ok(bytes_written as libc::socklen_t)
}
(libc::SOL_SOCKET, libc::SO_ACCEPTCONN) => {
let is_listener = self.tcp_state.poll().contains(tcp::PollState::LISTENING);
let is_listener = is_listener as libc::c_int;
let optval_ptr = optval_ptr.cast::<libc::c_int>();
let bytes_written = write_partial(mem, &is_listener, optval_ptr, optlen as usize)?;
Ok(bytes_written as libc::socklen_t)
}
_ => {
log_once_per_value_at_level!(
(level, optname),
(i32, i32),
log::Level::Warn,
log::Level::Debug,
"getsockopt called with unsupported level {level} and opt {optname}"
);
Err(Errno::ENOPROTOOPT.into())
}
}
}
pub fn setsockopt(
&mut self,
level: libc::c_int,
optname: libc::c_int,
_optval_ptr: ForeignPtr<()>,
_optlen: libc::socklen_t,
_mem: &MemoryManager,
) -> Result<(), SyscallError> {
match (level, optname) {
(libc::SOL_SOCKET, libc::SO_REUSEADDR) => {
// TODO: implement this, tor and tgen use it
log::trace!("setsockopt SO_REUSEADDR not yet implemented");
}
(libc::SOL_SOCKET, libc::SO_REUSEPORT) => {
// TODO: implement this, tgen uses it
log::trace!("setsockopt SO_REUSEPORT not yet implemented");
}
(libc::SOL_SOCKET, libc::SO_KEEPALIVE) => {
// TODO: implement this, libevent uses it in evconnlistener_new_bind()
log::trace!("setsockopt SO_KEEPALIVE not yet implemented");
}
(libc::SOL_SOCKET, libc::SO_BROADCAST) => {
// TODO: implement this, pkg.go.dev/net uses it
log::trace!("setsockopt SO_BROADCAST not yet implemented");
}
_ => {
log_once_per_value_at_level!(
(level, optname),
(i32, i32),
log::Level::Warn,
log::Level::Debug,
"setsockopt called with unsupported level {level} and opt {optname}"
);
return Err(Errno::ENOPROTOOPT.into());
}
}
Ok(())
}
pub fn add_listener(
&mut self,
monitoring_state: FileState,
monitoring_signals: FileSignals,
filter: StateListenerFilter,
notify_fn: impl Fn(FileState, FileState, FileSignals, &mut CallbackQueue)
+ Send
+ Sync
+ 'static,
) -> StateListenHandle {
self.event_source
.add_listener(monitoring_state, monitoring_signals, filter, notify_fn)
}
pub fn add_legacy_listener(&mut self, ptr: HostTreePointer<c::StatusListener>) {
self.event_source.add_legacy_listener(ptr);
}
pub fn remove_legacy_listener(&mut self, ptr: *mut c::StatusListener) {
self.event_source.remove_legacy_listener(ptr);
}
pub fn state(&self) -> FileState {
self.file_state
}
fn update_state(
&mut self,
mask: FileState,
state: FileState,
signals: FileSignals,
cb_queue: &mut CallbackQueue,
) {
let old_state = self.file_state;
// remove the masked flags, then copy the masked flags
self.file_state.remove(mask);
self.file_state.insert(state & mask);
self.handle_state_change(old_state, signals, cb_queue);
}
fn handle_state_change(
&mut self,
old_state: FileState,
signals: FileSignals,
cb_queue: &mut CallbackQueue,
) {
let states_changed = self.file_state ^ old_state;
// if nothing changed
if states_changed.is_empty() && signals.is_empty() {
return;
}
self.event_source
.notify_listeners(self.file_state, states_changed, signals, cb_queue);
}
}
fn tcp_error_to_errno(error: tcp::TcpError) -> Errno {
match error {
tcp::TcpError::ResetSent => Errno::ECONNRESET,
// TODO: when should this be ECONNREFUSED vs ECONNRESET? maybe we need more context?
tcp::TcpError::ResetReceived => Errno::ECONNREFUSED,
tcp::TcpError::ClosedWhileConnecting => Errno::ECONNRESET,
tcp::TcpError::TimedOut => Errno::ETIMEDOUT,
}
}
/// Shared state stored in timers. This allows us to update existing timers when a child `TcpState`
/// is accept()ed and becomes owned by a new `TcpSocket` object.
#[derive(Debug)]
struct TcpDepsTimerState {
/// The socket that the timer callback will run on.
socket: Weak<AtomicRefCell<TcpSocket>>,
/// Whether the timer callback should modify the state of this socket
/// ([`TimerRegisteredBy::Parent`]), or one of its child sockets ([`TimerRegisteredBy::Child`]).
registered_by: tcp::TimerRegisteredBy,
}
/// The dependencies required by `TcpState::new()` so that the tcp code can interact with the
/// simulator.
#[derive(Debug)]
struct TcpDeps {
/// State shared between all timers registered from this `TestEnvState`. This is needed since we
/// may need to update existing pending timers when we accept() a `TcpState` from a listening
/// state.
timer_state: Arc<AtomicRefCell<TcpDepsTimerState>>,
}
impl tcp::Dependencies for TcpDeps {
type Instant = EmulatedTime;
type Duration = SimulationTime;
fn register_timer(
&self,
time: Self::Instant,
f: impl FnOnce(&mut tcp::TcpState<Self>, tcp::TimerRegisteredBy) + Send + Sync + 'static,
) {
// make sure the socket is kept alive in the closure while the timer is waiting to be run
// (don't store a weak reference), otherwise the socket may have already been dropped and
// the timer won't run
// TODO: is this the behaviour we want?
let timer_state = self.timer_state.borrow();
let socket = timer_state.socket.upgrade().unwrap();
let registered_by = timer_state.registered_by;
// This is needed because `TaskRef` takes a `Fn`, but we have a `FnOnce`. It would be nice
// if we could schedule a task that is guaranteed to run only once so we could avoid this
// extra allocation and atomic. Instead we'll panic if it does run more than once.
let f = Arc::new(AtomicRefCell::new(Some(f)));
// schedule a task with the host
Worker::with_active_host(|host| {
let task = TaskRef::new(move |_host| {
// take ownership of the task; will panic if the task is run more than once
let f = f.borrow_mut().take().unwrap();
// run the original closure on the tcp state
CallbackQueue::queue_and_run_with_legacy(|cb_queue| {
socket.borrow_mut().with_tcp_state(cb_queue, |state| {
f(state, registered_by);
})
});
});
host.schedule_task_at_emulated_time(task, time);
})
.unwrap();
}
fn current_time(&self) -> Self::Instant {
Worker::current_time().unwrap()
}
fn fork(&self) -> Self {
let timer_state = self.timer_state.borrow();
// if a child is trying to fork(), something has gone wrong
assert_eq!(timer_state.registered_by, tcp::TimerRegisteredBy::Parent);
Self {
timer_state: Arc::new(AtomicRefCell::new(TcpDepsTimerState {
socket: timer_state.socket.clone(),
registered_by: tcp::TimerRegisteredBy::Child,
})),
}
}
}