shadow_rs/network/router/codel_queue.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534
//! An active queue management (AQM) algorithm implementing CoDel.
//! <https://tools.ietf.org/html/rfc8289>
//!
//! The "Flow Queue" variant is not implemented.
//! <https://tools.ietf.org/html/rfc8290>
//!
//! More info:
//! - <https://en.wikipedia.org/wiki/CoDel>
//! - <http://man7.org/linux/man-pages/man8/tc-codel.8.html>
//! - <https://queue.acm.org/detail.cfm?id=2209336>
//! - <https://queue.acm.org/appendices/codel.html>
use std::{collections::VecDeque, time::Duration};
use shadow_shim_helper_rs::{emulated_time::EmulatedTime, simulation_time::SimulationTime};
use crate::cshadow as c;
use crate::network::packet::{PacketRc, PacketStatus};
/// The target minimum standing queue delay time, corresponding to the "TARGET"
/// parameter in the RFC. This is recommended to be set to 5 milliseconds in
/// internet routers, but in Shadow we increase it to 10 milliseconds.
const TARGET: SimulationTime = SimulationTime::from_duration(Duration::from_millis(10));
/// The most recent time interval over which the standing delay is computed,
/// corresponding to the "INTERVAL" parameter in the RFC. This is recommended to
/// be set to 100 milliseconds in internet routers.
const INTERVAL: SimulationTime = SimulationTime::from_duration(Duration::from_millis(100));
/// The maximum number of packets we will store, corresponding to the "limit"
/// parameter in the codel man page. This is recommended to be 1000 in internet
/// routers, but in Shadow we don't enforce a limit due to our batched sending.
const LIMIT: usize = usize::MAX;
/// Encodes if CoDel determines that the next available packet can be dropped.
struct CoDelPopItem {
packet: PacketRc,
ok_to_drop: bool,
}
/// Represents the possible states of the CoDel algorithm.
#[derive(PartialEq, Debug)]
enum CoDelMode {
/// Under good conditions, we store and forward packets
Store,
/// Under bad conditions, we occasionally drop packets
Drop,
}
/// An entry in the CoDel queque.
struct CoDelElement {
packet: PacketRc,
enqueue_ts: EmulatedTime,
}
/// A packet queue implementing the CoDel active queue management (AQM)
/// algorithm, suitable for use in network routers.
///
/// Currently, the memory capacity of the queue for storing elements is
/// monitonically increasing since we do not shrink the queue's capacity on
/// `pop()` operations. We think this is OK since we only use one queue per
/// host. However, if memory overhead becomes problematic, we can consider
/// occasionally shrinking the queue's capacity or using a backing that is more
/// memory-efficient (e.g. a LinkedList).
pub struct CoDelQueue {
/// A queue holding packets and insertion times.
elements: VecDeque<CoDelElement>,
/// The running sum of the sizes of packets stored in the queue.
total_bytes_stored: usize,
/// The state indicating if we are dropping or storing packets.
mode: CoDelMode,
/// If Some, this is an interval worth of time after which packet delays
/// started to exceed the target delay.
interval_end: Option<EmulatedTime>,
/// If Some, the next time we should drop a packet.
drop_next: Option<EmulatedTime>,
/// The number of packets dropped since entering drop mode.
current_drop_count: usize,
/// The number of packets dropped the last time we were in drop mode.
previous_drop_count: usize,
}
impl CoDelQueue {
/// Creates a new empty packet queue.
pub fn new() -> CoDelQueue {
CoDelQueue {
elements: VecDeque::new(),
total_bytes_stored: 0,
mode: CoDelMode::Store,
interval_end: None,
drop_next: None,
current_drop_count: 0,
previous_drop_count: 0,
}
}
/// Returns the total number of packets stored in the queue.
#[cfg(test)]
pub fn len(&self) -> usize {
self.elements.len()
}
/// Returns true if the queue is holding zero packets, false otherwise.
#[cfg(test)]
pub fn is_empty(&self) -> bool {
self.len() == 0
}
/// Returns the packet at the front of the queue, or None if the queue is
/// empty. Note that there is no gurantee that a subsequent `pop()`
/// operation will return the same packet, since it could be dropped by the
/// queue between the `peek()` and `pop()` operations.
#[cfg(test)]
pub fn peek(&self) -> Option<&PacketRc> {
self.elements.front().map(|x| &x.packet)
}
/// Returns the next packet in the queue that conforms to the CoDel standing
/// delay requirements, or None if the queue is empty before a conforming
/// packet is found. The CoDel packet dropping logic is applied during this
/// operation, which could result in packets being dropped before a packet
/// that conforms to the standing delay requirements is returned.
/// Requires the current time as an argument to avoid calling into the
/// worker module internally.
pub fn pop(&mut self, now: EmulatedTime) -> Option<PacketRc> {
let maybe_packet = match self.codel_pop(&now) {
Some(item) => match item.ok_to_drop {
true => match self.mode {
CoDelMode::Store => self.drop_from_store_mode(&now, item.packet),
CoDelMode::Drop => self.drop_from_drop_mode(&now, item.packet),
},
false => {
// Always set Store mode when standing delay below TARGET.
self.mode = CoDelMode::Store;
Some(item.packet)
}
},
None => {
// Always set Store mode when the queue is empty.
self.mode = CoDelMode::Store;
None
}
};
maybe_packet.map(|mut p| {
p.add_status(PacketStatus::RouterDequeued);
p
})
}
fn drop_from_store_mode(&mut self, now: &EmulatedTime, packet: PacketRc) -> Option<PacketRc> {
debug_assert_eq!(self.mode, CoDelMode::Store);
// Drop one packet and move to drop mode.
self.drop_packet(packet);
let next_item = self.codel_pop(now);
self.mode = CoDelMode::Drop;
// Reset to the drop rate that was known to control the queue.
let delta = self
.current_drop_count
.saturating_sub(self.previous_drop_count);
self.current_drop_count = match self.was_dropping_recently(now) && delta > 1 {
true => delta,
false => 1,
};
self.drop_next = Some(CoDelQueue::apply_control_law(now, self.current_drop_count));
self.previous_drop_count = self.current_drop_count;
next_item.map(|x| x.packet)
}
fn drop_from_drop_mode(&mut self, now: &EmulatedTime, packet: PacketRc) -> Option<PacketRc> {
debug_assert_eq!(self.mode, CoDelMode::Drop);
let mut item = Some(CoDelPopItem {
packet,
ok_to_drop: true,
});
// Drop as many packets as the control law dictates.
while item.is_some() && self.mode == CoDelMode::Drop && self.should_drop(now) {
self.drop_packet(item.unwrap().packet);
self.current_drop_count += 1;
item = self.codel_pop(now);
match item.as_ref().map_or(false, |x| x.ok_to_drop) {
true => {
// Set the next drop time based on CoDel control law.
// `self.drop_next` is already set in `drop_from_store_mode()`
self.drop_next = Some(CoDelQueue::apply_control_law(
&self.drop_next.unwrap(),
self.current_drop_count,
));
}
false => self.mode = CoDelMode::Store,
}
}
item.map(|x| x.packet)
}
// Corresponds to the `dodequeue` function in the RFC.
fn codel_pop(&mut self, now: &EmulatedTime) -> Option<CoDelPopItem> {
match self.elements.pop_front() {
Some(element) => {
// Found a packet.
debug_assert!(element.packet.total_size() <= self.total_bytes_stored);
self.total_bytes_stored = self
.total_bytes_stored
.saturating_sub(element.packet.total_size());
debug_assert!(now >= &element.enqueue_ts);
let standing_delay = now.saturating_duration_since(&element.enqueue_ts);
let ok_to_drop = self.process_standing_delay(now, standing_delay);
Some(CoDelPopItem {
packet: element.packet,
ok_to_drop,
})
}
None => {
// Queue is empty, so we cannot be above target.
self.interval_end = None;
None
}
}
}
/// Update our state based on the given standing delay. Returns true if the
/// packet associated with this delay can be dropped, false otherwise.
fn process_standing_delay(
&mut self,
now: &EmulatedTime,
standing_delay: SimulationTime,
) -> bool {
if standing_delay < TARGET || self.total_bytes_stored <= c::CONFIG_MTU.try_into().unwrap() {
// We are in a good state, i.e., below the target delay. We reset
// the interval expiration, so that we wait for at least one full
// interval if the delay exceeds the target again.
self.interval_end = None;
false
} else {
// We are in a bad state, i.e., at or above the target delay.
match self.interval_end {
Some(end) => {
// We were already in a bad state, and now we stayed in it.
// if we have been in a bad state for a full interval worth
// of time, drop this packet.
now >= &end
}
None => {
// None means we were in a good state, but now we just
// entered a bad state. If we stay in the bad state for a
// full interval, we will need to enter drop mode later.
// Mark the end of the interval now so we can track it.
self.interval_end = Some(now.saturating_add(INTERVAL));
false
}
}
}
}
/// Returns true if now exceeds our drop_next threshold, false otherwise.
fn should_drop(&self, now: &EmulatedTime) -> bool {
match self.drop_next {
Some(next) => now >= &next,
None => false, // Have not yet set the drop threshold
}
}
/// Returns true if now is within 16 intervals of drop_next, false otherwise.
fn was_dropping_recently(&self, now: &EmulatedTime) -> bool {
match self.drop_next {
Some(drop_next) => {
// now < drop_next + interval*16
now.saturating_duration_since(&drop_next) < INTERVAL.saturating_mul(16)
}
None => false, // Have not yet dropped a packet
}
}
/// Apply the CoDel control law using the inverse sqrt of the drop count,
/// i.e., `time + (INTERVAL / sqrt(count));`.
fn apply_control_law(time: &EmulatedTime, count: usize) -> EmulatedTime {
let increment = {
let interval = INTERVAL.as_nanos_f64();
let sqrt_count = match count {
0 => 1f64,
_ => (count as f64).sqrt(),
};
let div = interval / sqrt_count;
SimulationTime::from_nanos(div.round() as u64)
};
let original = time.to_abs_simtime();
let adjusted = original.saturating_add(increment);
EmulatedTime::from_abs_simtime(adjusted)
}
/// Append a packet to the end of the queue.
/// Requires the current time as an argument to avoid calling into the
/// worker module internally.
pub fn push(&mut self, mut packet: PacketRc, now: EmulatedTime) {
if self.elements.len() < LIMIT {
packet.add_status(PacketStatus::RouterEnqueued);
self.total_bytes_stored += packet.total_size();
self.elements.push_back(CoDelElement {
packet,
enqueue_ts: now,
});
} else {
// Section 5.4 in the RFC notes that "packets arriving at a full
// buffer will be dropped, but these drops are not counted towards
// CoDel's computations".
self.drop_packet(packet);
}
}
fn drop_packet(&self, mut packet: PacketRc) {
packet.add_status(PacketStatus::RouterDropped);
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::network::tests::mock_time_millis;
// Some of the tests here don't run in miri because they cause c::packet*
// functions to be called during the test.
#[test]
fn empty() {
let now = mock_time_millis(1000);
let mut cdq = CoDelQueue::new();
assert_eq!(cdq.len(), 0);
assert!(cdq.is_empty());
assert!(cdq.peek().is_none());
assert!(cdq.pop(now).is_none());
}
#[test]
#[cfg_attr(miri, ignore)]
fn push_pop_simple() {
let now = mock_time_millis(1000);
let mut cdq = CoDelQueue::new();
const N: usize = 10;
for i in 1..=N {
assert_eq!(cdq.len(), i - 1);
cdq.push(PacketRc::mock_new(), now);
assert_eq!(cdq.len(), i);
}
for i in 1..=N {
assert_eq!(cdq.len(), N - i + 1);
assert!(cdq.pop(now).is_some());
assert_eq!(cdq.len(), N - i);
}
assert_eq!(cdq.len(), 0);
assert!(cdq.is_empty());
assert!(cdq.pop(now).is_none());
}
#[test]
fn control_law() {
let now = mock_time_millis(1000);
// The increment should be a full interval.
for i in 0..2 {
assert_eq!(
CoDelQueue::apply_control_law(&now, i).duration_since(&now),
INTERVAL
);
}
// The increment should reduce exponentially.
for i in 2..20 {
assert_eq!(
CoDelQueue::apply_control_law(&now, i).duration_since(&now),
SimulationTime::from_nanos(
(INTERVAL.as_nanos_f64() / (i as f64).sqrt()).round() as u64
)
);
}
}
#[test]
#[cfg_attr(miri, ignore)]
fn interval() {
let one = SimulationTime::try_from_millis(1).unwrap();
let start = mock_time_millis(1000);
let mut cdq = CoDelQueue::new();
for _ in 0..5 {
cdq.push(PacketRc::mock_new(), start);
}
assert!(cdq.total_bytes_stored > c::CONFIG_MTU.try_into().unwrap());
// Standing delays must remain above the TARGET for INTERVAL amount of
// time in order to enter the drop state.
// Not above target so interval is not set.
assert!(cdq.interval_end.is_none());
let now = start + TARGET - one;
assert!(!cdq.process_standing_delay(&now, TARGET - one));
assert!(cdq.interval_end.is_none());
// Reached target, interval is set but still not ok to drop.
let now = start + TARGET;
assert!(!cdq.process_standing_delay(&now, TARGET));
assert!(cdq.interval_end.is_some());
assert_eq!(cdq.interval_end.unwrap(), start + TARGET + INTERVAL);
// Now we exceed target+interval, so ok to drop.
let now = start + TARGET + INTERVAL;
assert!(cdq.process_standing_delay(&now, TARGET + INTERVAL));
assert!(cdq.interval_end.is_some());
assert_eq!(cdq.interval_end.unwrap(), start + TARGET + INTERVAL);
let now = start + TARGET + INTERVAL * 2u32;
assert!(cdq.process_standing_delay(&now, TARGET + INTERVAL * 2u32));
assert!(cdq.interval_end.is_some());
assert_eq!(cdq.interval_end.unwrap(), start + TARGET + INTERVAL);
// Delay back to low, interval resets, not ok to drop.
let now = start + TARGET + INTERVAL * 2u32;
assert!(!cdq.process_standing_delay(&now, one));
assert!(cdq.interval_end.is_none());
}
#[test]
#[cfg_attr(miri, ignore)]
fn mode() {
let one = SimulationTime::try_from_millis(1).unwrap();
let start = mock_time_millis(1000);
let mut cdq = CoDelQueue::new();
const N: usize = 6;
for _ in 0..N {
cdq.push(PacketRc::mock_new(), start);
}
assert!(cdq.total_bytes_stored > c::CONFIG_MTU.try_into().unwrap());
assert_eq!(cdq.len(), N);
assert_eq!(cdq.mode, CoDelMode::Store);
// Standing delays must remain above the TARGET for INTERVAL amount of
// time in order to enter the drop state.
// We didn't reach target yet.
cdq.pop(start + TARGET - one);
assert_eq!(cdq.len(), N - 1);
assert_eq!(cdq.mode, CoDelMode::Store);
// We now reached target.
cdq.pop(start + TARGET);
assert_eq!(cdq.len(), N - 2);
assert_eq!(cdq.mode, CoDelMode::Store);
// Still not above target for a full interval.
cdq.pop(start + TARGET + INTERVAL - one);
assert_eq!(cdq.len(), N - 3);
assert_eq!(cdq.mode, CoDelMode::Store);
// Now above target for interval, should enter drop mode and drop one packet.
cdq.pop(start + TARGET + INTERVAL);
assert_eq!(cdq.len(), N - 5);
assert_eq!(cdq.mode, CoDelMode::Drop);
// Now if we wait another interval, we get another drop and then
// low-delay packets should put us back into store mode.
for _ in 0..3 {
// Add some low-delay packets
cdq.push(PacketRc::mock_new(), start + TARGET + INTERVAL * 2u32 - one);
}
cdq.pop(start + TARGET + INTERVAL * 2u32);
assert_eq!(cdq.mode, CoDelMode::Store);
}
#[test]
fn drop_empty() {
let start = mock_time_millis(1000);
let mut cdq = CoDelQueue::new();
cdq.mode = CoDelMode::Drop;
cdq.pop(start);
assert_eq!(cdq.mode, CoDelMode::Store);
}
#[test]
#[cfg_attr(miri, ignore)]
fn drop_many() {
let start = mock_time_millis(1000);
let end = mock_time_millis(1000000);
let mut cdq = CoDelQueue::new();
const N: usize = 20;
for _ in 0..N {
cdq.push(PacketRc::mock_new(), start);
}
assert_eq!(cdq.len(), N);
// Start in Store mode.
assert_eq!(cdq.mode, CoDelMode::Store);
// Sets the interval.
cdq.pop(start + TARGET);
assert_eq!(cdq.len(), N - 1);
assert_eq!(cdq.current_drop_count, 0);
assert_eq!(cdq.previous_drop_count, 0);
assert!(!cdq.was_dropping_recently(&(start + TARGET)));
assert_eq!(cdq.mode, CoDelMode::Store);
// Enters Drop mode, drops 1 packet and sets drop_next
cdq.pop(start + TARGET + INTERVAL);
assert_eq!(cdq.len(), N - 3);
assert_eq!(cdq.current_drop_count, 1);
assert_eq!(cdq.previous_drop_count, 1);
assert!(cdq.drop_next.is_some());
assert!(cdq.was_dropping_recently(&(start + TARGET + INTERVAL)));
assert_eq!(cdq.mode, CoDelMode::Drop);
// In Drop mode, we have repeated drops, but then it leaves Drop mode
// before the queue is empty.
assert!(cdq.should_drop(&end));
cdq.pop(end);
assert_eq!(cdq.len(), 1);
assert_eq!(cdq.current_drop_count, N - 4);
assert_eq!(cdq.mode, CoDelMode::Store);
}
}